Hi, i cant load custom models after world update, am i the only one that cant load it?

Cant load custom models after world update
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No, its not about the community folder, its about the SDK, it cant load any 3d models
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Same here.
The problem seems to be widespread: https://forums.flightsimulator…howing-sdk-0-12/391075/26
I wil try with this (annoying) method:
1./ First of all copy your latest compiled package into your Community folder
2./ Create, or amend your custom objects and compile in the normal way in Blender, 3D max, etc
3./ Run the sim and once in the Main Menu open your project and ‘Build Package’ (no need to go to your airport in the sim at this stage to save time) DO NOT click Load In Editor at this stage.
4./ Once the package has been built, exit the sim.
5./ Go to your project folder, copy and replace the previous compiled version into your Community Folder.
6./ Run the sim and go to your airport/scenery area, then open your project, myscene and click ‘Load In Editor’, DO NOT click Build Package.
7./ Your new, or amended asset should now show in the Objects of the scenery editor -
Confirmed as working for me
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Okay hi everyone my problem is if i open my developer in flightsim the mouse is not usable onlz in small windowed mode than if i load mz console it tells me liveries missmatch and it doesnt open mz blender projects whats wronge i downloaded the Sdk core and installed it but cant open files and put mz blender objects